BA (Hons)

Popular Music: Production and Performance

W374

Popular Music: Production & Performance provides you the opportunity to learn in industry-standard facilities and be taught by industry practitioners. The programme embraces a practical approach to learning with a balance of practical workshops and lectures, promoting different learning styles.

A band on stage singing to a crowd

Course overview

Rated 2nd in the UK for Student Satisfaction in the Complete University Guide Subject League Table 2025 (CUG, 2024)

In Year 1 you will learn the basic skills in performance, songwriting and production of recorded and live music. Working independently and collaboratively, you will be introduced to the ethical considerations involved in the music industry as well as the theoretical underpinning. Modules include Studio Recording, Performance Techniques and Guerrilla Music Production.

Year 2 will build on your knowledge of production and performance; it will give you an awareness of the relationship between the practical theoretical understandings of the industry as well as its diversity. You will have the opportunity to develop the skills and experience of working within production teams and as artists, collaborating on live projects. You will study advanced techniques in Performance 2, as well as modules like Artist Development & Production and Contemporary Musicianship.

By Year 3 you will be studying advanced skills in a range of professional music production and performance techniques. Teaching is designed to prepare you for employment in the music and creative industries whilst encouraging a strong sense of autonomy.

The programme builds on the University’s values, encouraging you to embrace individuality, and staff will support professional and creative development at all stages.

What you need to know

Course start date

September

Location

Winchester campus

Course length

  • 3 years

Apply

W374

Typical offer

104-120 points

Fees

From £9,250 pa

Course features

  • Learn in industry standard facilities
  • Practical course with in-situ workshops
  • Develop professional and creative skills in music production
  • Top 10 in the UK for Music in The Guardian's Best Universities 2022

Course details

Our aim is to shape 'confident learners' by enabling you to develop the skills needed to excel in your studies here and as well as onto further studies or the employment market.                   

You are taught primarily through a combination of lectures and seminars, allowing opportunities to discuss and develop your understanding of topics covered in lectures in smaller groups.

In addition to the formally scheduled contact time such as lectures and seminars, you are encouraged to access academic support from staff within the course team and the wide range of services available to you within the University.

Independent learning

Over the duration of your course, you will be expected to develop independent and critical learning, progressively building confidence and expertise through independent and collaborative research, problem-solving and analysis with the support of staff. You take responsibility for your own learning and are encouraged to make use of the wide range of available learning resources available.

Overall workload

Your overall workload consists of class contact hours, independent learning and assessment activity.

While your actual contact hours may depend on the optional modules you select, the following information gives an indication of how much time you will need to allocate to different activities at each level of the course.

Year 1 (Level 4): Timetabled teaching and learning activity*

Teaching, learning and assessment: 264 hours
Independent learning: 936 hours

Year 2 (Level 5): Timetabled teaching and learning activity*

Teaching, learning and assessment: 264 hours
Independent learning: 936 hours

Year 3 (Level 6): Timetabled teaching and learning activity*

Teaching, learning and assessment: 132 hours
Independent learning: 1068 hours

*Please note these are indicative hours for the course.

Teaching hours

All class based teaching takes places between 9am – 6pm, Monday to Friday during term time. Wednesday afternoons are kept free from timetabled teaching for personal study time and for sports clubs and societies to train, meet and play matches. There may be some occasional learning opportunities (for example, an evening guest lecturer or performance) that take places outside of these hours for which you will be given forewarning.

Assessment

Our validated courses may adopt a range of means of assessing your learning. An indicative, and not necessarily comprehensive, list of assessment types you might encounter includes essays, portfolios, supervised independent work, presentations, written exams, or practical performances.

We ensure all students have an equal opportunity to achieve module learning outcomes. As such, where appropriate and necessary, students with recognised disabilities may have alternative assignments set that continue to test how successfully they have met the module's learning outcomes. Further details on assessment types used on the course you are interested in can be found on the course page, by attending an Open Day or Open Evening, or contacting our teaching staff.

Percentage of the course assessed by coursework

The assessment balance between examination and coursework depends to some extent on the optional modules you choose. The approximate percentage of the course assessed by different assessment modes is as follows:

Year 1 (Level 4)*:

84% coursework
0% written exams
16% practical exams

Year 2 (Level 5)*:

59% coursework
0% written exams
41% practical exams

Year 3 (Level 6)*:

87% coursework
0% written exams
13% practical exams

*Please note these are indicative percentages and modes for the programme.

Feedback

We are committed to providing timely and appropriate feedback to you on your academic progress and achievement in order to enable you to reflect on your progress and plan your academic and skills development effectively. You are also encouraged to seek additional feedback from your course tutors.

Modules

Please note the modules listed are correct at the time of publishing. The University cannot guarantee the availability of all modules listed and modules may be subject to change. The University will notify applicants of any changes made to the core modules listed. For further information please refer to winchester.ac.uk/termsandconditions

Modules

Studio Recording 30 Credits

This module is designed to provide students with a comprehensive introduction to the fundamental principles and skills essential for successful audio recording in studio environments serving as a crucial foundation for students pursuing degrees in audio engineering, music production, or related fields. Practical sessions will focus on microphone placement and the importance of capturing sound sources accurately. Emphasis will be placed on developing technical proficiency in operating recording equipment and studio gear. Students will gain hands-on experience with consoles, pre-amplifiers, compressors, and equalisers, building a solid understanding of signal flow and the audio chain. The module covers both analogue and digital recording workflows, exposing students to the historical context and evolution of recording technologies.

Performance Techniques 1 30 Credits

This module provides students the opportunity to perform in a variety of settings and explore the creative nature of contemporary musical performance. Through practical workshops students will perform in a range of different styles and contexts and design productive rehearsal strategies. Lectures will explore the varied nature of musical performance in the 21st century and practice-led workshops will afford the opportunity to discuss the nature of performance in different contexts: live; recorded; acoustic; electronic; networked; and, interactive. Students are encouraged to perform collaboratively, and form their own bands/ensembles, working towards a portfolio of live performances.

Guerrilla Music Production 30 Credits

This interdisciplinary module seamlessly integrates the exploration of guerrilla music production with the fundamental principles of digital audio production. Students will explore the nuances of capturing sound in diverse environments, mastering microphone techniques for optimal results in challenging spaces. Practical workshops will extend their skills to 'pure audio,' encompassing acquisition, ingest, and editing, allowing experimentation with various production workflows, from bedroom production DAWs to field recording and sampling. Through a series of practical and theoretical workshops, students will learn contemporary production techniques utilising digital audio workstations for composition, mixing, and production. The module culminates in the creation of two contrasting pieces of music, where students showcase recording, production, and sequencing techniques learned throughout the course, reflecting an analytical approach to sound production.

Songwriting & Commercial Music 30 Credits

This module is designed to provide students with a comprehensive exploration of songwriting within the broad context of popular music. Students will develop a small portfolio of songs but also explore interdisciplinary approaches, gaining insights into different songwriting traditions, commercial approaches, and the broader songwriting industry. Students will also discuss the nature of the music, and wider creative industries in which they are engaged and analyse current and challenging topics assigned by the lecturer. Theoretical understandings of musical forms, such as issues of representation, copyright, adoption cycles, will also be explored to provide students with a rounded view of the contemporary music making industries.

Modules

Performance Techniques 2 30 Credits

This module builds on performance at level 4 and explores approaches to performances in a variety of settings and to critically explore contemporary performance practice. Lectures will explore the varied nature of musical performance in the 21st century and practice-led workshops will afford the opportunity to discuss the nature of performance in different contexts: live; recorded; acoustic; electronic; networked; and, interactive. Students are encouraged to perform collaboratively, and form their own bands/ensembles, working towards a series of performances that include: live television and streaming broadcasts; and an extended live performance in a large venue.

Artist Development & Production 30 Credits

This module  is designed to empower students with hands-on experience in digital music production using state-of-the-art Digital Audio Workstations (DAWs) to produce their own music, embracing creative and in-depth technical processes. Students will develop proficiency in software tools and techniques essential for music production as well as more advanced songwriting techniques. This includes an exploration of advanced MIDI sequencing, virtual instruments, and audio recording/editing, with a focus on producing vocals and contemporary arrangements. They will apply theoretical knowledge acquired in previous modules to create compelling and innovative musical compositions, allowing for individual artistic expression. Students will study  advanced techniques in signal processing, automation, and spatialization to enhance the sonic quality and aesthetics of their own songs.

Music Industry Project 30 Credits

Students will be immersed in the multifaceted landscape of the contemporary music industry. Recognising the diverse ambitions within the industry, including performers, songwriters, label owners, managers, artist relations, and music publishers, this module integrates theoretical knowledge with practical application. The module focuses on developing practical skills through a hands-on music industry project that showcases creative student output. Students will conceive, plan, and execute a project aligned with their personal ambitions, honing essential project management skills and fostering an entrepreneurial mindset. Students will gain an in-depth understanding of the music industry's key components, structures, and roles. Emphasising performers, songwriters, label owners, managers, artist relations, and music publishers, the module explores the dynamic interplay between creativity, business, and technology.

Contemporary Musicianship 30 Credits

This module provides a platform for students to refine their musical abilities, fostering a deep understanding of contemporary music genres while equipping them with the technical and collaborative skills essential for success in advanced performance contexts. Students will seek to elevate their musical prowess with a focus on advanced performance skills in improvisation and session playing. Rooted in the dynamic context of contemporary music genres, this module integrates technical proficiency, artistic expression, and collaborative abilities. The module  places a strong emphasis on the development of advanced instrumental or vocal techniques within the realm of improvisation and session skills. Students will showcase technical mastery and creative expression in both live and studio settings. Through an exploration of various contemporary music styles, students will deepen their understanding of stylistic characteristics. This knowledge will be applied to enhance improvisational and session skills, fostering adaptability and versatility in their musical interpretations.

Optional Modules Credits

Music Video: 

This module focuses on the convergent media form of music video which combines music and sound with visuals that are often creative, abstract, stylised and experimental. The core of music video is having an achievable idea that will complement and promote a musical artist’s work. Concepts of virality will be explored and the delivery mechanisms discussed will be understood to exist in the online domain. However, the historical nature of music video television will also be analysed to provide a cultural and industrial context. With this in mind, students should be able to reflect upon existing music video and the extent to which they are successful in their production. This module aims to give production students a practical and theoretical understanding of making music video as a partner industry for music production.

Live Performance Composition:

This module is designed around composing material with a technological mindset that reinforces and supports the nature of live music production and performance. Students will explore non linear workflows that allow for the construction of dynamic scenes, triggers, and responsive workflows before designing a set that showcases interactive playback systems. Technologies such as triggers, loops and intreractive contol will be discussed in designing a dynamic performance along with strategies for control, restraints and precise handling of audio objects. Students are expected to 'perform' their output live delivering a set that combines programming, automation and good design with the vitality of live performance. Students are also expected to reflect upon the development of this material with understanding of both technological aspects and the overall cohesiveness of staging and performance.

 

Optional

Performance Techniques 2 30 Credits

This module builds on performance at level 4 and explores approaches to performances in a variety of settings and to critically explore contemporary performance practice. Lectures will explore the varied nature of musical performance in the 21st century and practice-led workshops will afford the opportunity to discuss the nature of performance in different contexts: live; recorded; acoustic; electronic; networked; and, interactive. Students are encouraged to perform collaboratively, and form their own bands/ensembles, working towards a series of performances that include: live television and streaming broadcasts; and an extended live performance in a large venue.

Artist Development & Production 30 Credits

This module  is designed to empower students with hands-on experience in digital music production using state-of-the-art Digital Audio Workstations (DAWs) to produce their own music, embracing creative and in-depth technical processes. Students will develop proficiency in software tools and techniques essential for music production as well as more advanced songwriting techniques. This includes an exploration of advanced MIDI sequencing, virtual instruments, and audio recording/editing, with a focus on producing vocals and contemporary arrangements. They will apply theoretical knowledge acquired in previous modules to create compelling and innovative musical compositions, allowing for individual artistic expression. Students will study  advanced techniques in signal processing, automation, and spatialization to enhance the sonic quality and aesthetics of their own songs.

Music Industry Project 30 Credits

Students will be immersed in the multifaceted landscape of the contemporary music industry. Recognising the diverse ambitions within the industry, including performers, songwriters, label owners, managers, artist relations, and music publishers, this module integrates theoretical knowledge with practical application. The module focuses on developing practical skills through a hands-on music industry project that showcases creative student output. Students will conceive, plan, and execute a project aligned with their personal ambitions, honing essential project management skills and fostering an entrepreneurial mindset. Students will gain an in-depth understanding of the music industry's key components, structures, and roles. Emphasising performers, songwriters, label owners, managers, artist relations, and music publishers, the module explores the dynamic interplay between creativity, business, and technology.

Contemporary Musicianship 30 Credits

This module provides a platform for students to refine their musical abilities, fostering a deep understanding of contemporary music genres while equipping them with the technical and collaborative skills essential for success in advanced performance contexts. Students will seek to elevate their musical prowess with a focus on advanced performance skills in improvisation and session playing. Rooted in the dynamic context of contemporary music genres, this module integrates technical proficiency, artistic expression, and collaborative abilities. The module  places a strong emphasis on the development of advanced instrumental or vocal techniques within the realm of improvisation and session skills. Students will showcase technical mastery and creative expression in both live and studio settings. Through an exploration of various contemporary music styles, students will deepen their understanding of stylistic characteristics. This knowledge will be applied to enhance improvisational and session skills, fostering adaptability and versatility in their musical interpretations.

Optional Modules Credits

Music Video: 

This module focuses on the convergent media form of music video which combines music and sound with visuals that are often creative, abstract, stylised and experimental. The core of music video is having an achievable idea that will complement and promote a musical artist’s work. Concepts of virality will be explored and the delivery mechanisms discussed will be understood to exist in the online domain. However, the historical nature of music video television will also be analysed to provide a cultural and industrial context. With this in mind, students should be able to reflect upon existing music video and the extent to which they are successful in their production. This module aims to give production students a practical and theoretical understanding of making music video as a partner industry for music production.

Live Performance Composition:

This module is designed around composing material with a technological mindset that reinforces and supports the nature of live music production and performance. Students will explore non linear workflows that allow for the construction of dynamic scenes, triggers, and responsive workflows before designing a set that showcases interactive playback systems. Technologies such as triggers, loops and intreractive contol will be discussed in designing a dynamic performance along with strategies for control, restraints and precise handling of audio objects. Students are expected to 'perform' their output live delivering a set that combines programming, automation and good design with the vitality of live performance. Students are also expected to reflect upon the development of this material with understanding of both technological aspects and the overall cohesiveness of staging and performance.

 

Modules

Final Major Project: Produce 30 Credits

This module places a primary focus on the meticulous production of professional music projects, such as albums, film sound design, or performance portfolios. Tailored to individual student needs, the content is designed to guide students through the entire production process, ensuring the creation of high-quality and industry-standard projects. Students traverse this project supported one-to-one by a supervisor. At the outset, supervisors will provide essential guidance on initiating and structuring the project, setting the foundation for successful execution. Throughout the module, tutorials are the primary contact method and are conducted to develop the practical element as well as monitor and enhance student progress. The module culminates in the presentation of a fully realised and professionally executed music project.  This module aims to equip students with the practical skills and industry knowledge needed to thrive in the competitive landscape of music production.

Final Major Project: Develop 30 Credits

This module builds on performance at level 5 and explores professional approaches to performances in a variety of settings and the performance industry. Practice-led workshops will afford the opportunity to develop performance as a product and the professionalism required to work in the live industry. You are encouraged to perform collaboratively, and form your own bands/ensembles, working towards two final performances that include: an extended industry audition and pitch; and a short live performance in an alternative venue focusing on the use of technology in performance.

Professional Performance Project 30 Credits

This module is practical at its core, with all taught sessions encouraging students to develop the necessary skills to perform in, and rehearse for, different live contexts. The taught elements will explore advanced performance techniques, critical evaluation of performance practice, and, implementing new technologies into performance. Students will perform in varied settings and are encouraged to regularly reflect upon their performances and identify areas for development through seminars and tutorials. There will also be a significant element of peer critique and formative feedback in regular tutor facilitated rehearsals and workshops, as well as a performance assessment in front of a panel of industry professionals. Students are encouraged to develop their identity as artists/musicians.

Music Industry Portfolio 30 Credits

This module gives students the opportunity to work on two seperate client led music production projects. The first will attend to an external brief relating directly to the students own aspirations (record production, film sound, composition, songwriting etc) whilst the second will expose them to the benefits of participating in teaching, community led or third sector ventures. Students are encouraged to engage with the ethos of a not for profit organisation and use their production skills to benefit the community at large. Lectures will introduce the terminology and workings of business environments to students before relating them to the specifics of the music and creative industries. Employment practices such as freelancing and workings of business environments are explored before relating them to the specifics of the music and creative industries. Students will also explore different strategies towards promoting their work in within these industrial contexts, and explore the ways in which contemporary musicians and artists navigate different audiences, clients and employers.

Entry requirements

104-120 points

Our offers are typically made using UCAS tariff points to allow you to include a range of level 3 qualifications and as a guide, the requirements for this course are equivalent to:

  • A-Levels: BCC-BBB from 3 A Levels or equivalent grade combinations (e.g. BBB is comparable to ABC in terms of tariff points)
  • BTEC/CTEC: DMM from BTEC or Cambridge Technical (CTEC) qualifications
  • International Baccalaureate: To include a minimum of 2 Higher Level certificates at grade H4
  • T Level: Merit in a T Level

Additionally, we accept tariff points achieved for many other qualifications, such as the Access to Higher Education Diploma, Scottish Highers, UAL Diploma/Extended Diploma and WJEC Applied Certificate/Diploma, to name a few. We also accept tariff points from smaller level 3 qualifications, up to a maximum of 32, from qualifications like the Extended Project (EP/EPQ), music or dance qualifications. To find out more about UCAS tariff points, including what your qualifications are worth, please visit UCAS.

In addition to level 3 study, the following GCSE’s are required:

GCSEs English Language at grade 4 or C, or higher. Functional Skills at level 2 is accepted as an alternative, however Key Skills qualifications are not. If you hold another qualification, please get in touch and we will advise further

If you will be over the age of 21 years of age at the beginning of your undergraduate study, you will be considered as a mature student. This means our offer may be different and any work or life experiences you have will be considered together with any qualifications you hold. UCAS have further information about studying as a mature student on their website which may be of interest.

International points required

If English is not your first language, a formal English language test will most likely be required and you will need to achieve the following:

  • IELTS Academic at 5.5 overall with a minimum of 5.5 in all four components (for year 1 entry)
  • We also accept other English language qualifications, such as IELTS Indicator, Pearson PTE Academic, Cambridge C1 Advanced and TOEFL iBT

If you are living outside of the UK or Europe, you can find out more about how to join this course by contacting our International Recruitment Team via our International Apply Pages

2025 Course Tuition Fees

  UK / Channel Islands /
Isle of Man / Republic of Ireland 

International

Year 1 £9,250 £16,700
Year 2 £9,250 £16,700
Year 3 £9,250 £16,700
Total £27,750 £50,100
Optional Sandwich Year* £1,850 £3,340
Total with Sandwich Year £29,600 £53,440

Additional tuition fee information

If you are a UK student starting your degree in September 2025, the first year will cost you £9,250**. Based on this fee level, the indicative fees for a three-year degree would be £27,750 for UK students.

Remember, you don’t have to pay any of this upfront if you are able to get a tuition fee loan from the UK Government to cover the full cost of your fees each year.

UK Part-Time fees are calculated on a pro rata basis of the full-time fee for a 120 credit course. The fee for a single credit is £77.08 and a 15 credit module is £1,156. Part-time students can take up to a maximum 90 credits per year, so the maximum fee in a given year will be the government permitted maximum fee of £6,935.

International part-time fees are calculated on a pro rata basis of the full-time fee for a 120 credit course. The fee for a single credit is £139.14 and a 15 credit module is £2,087.

* Please note that not all courses offer an optional sandwich year.

**The University of Winchester will charge the maximum approved tuition fee per year.

Additional costs

As one of our students all of your teaching and assessments are included in your tuition fees, including, lectures/guest lectures and tutorials, seminars, laboratory sessions and specialist teaching facilities. You will also have access to a wide range of student support and IT services.

There might be additional costs you may encounter whilst studying. The following highlights the mandatory and optional costs for this course:

Optional

We recommend our students invest in a pair of studio quality closed back headphones. There are a number of good options available and your programme team will be happy to make recommendations. Indicative cost is £100.

We also recommend that our students invest in a portable hard drive or cloud storage subscription for backing up and storing their creative work. Indicative cost is £50-£200.

You will find all of our core reading texts in the library, as well as a vast number of electronic resources. However, you may want to buy select core textbooks for reference. These can be found at reasonable prices second hand.

The programme team aim to organise field trips both locally and internationally. These will not be mandatory and will incur additional costs.

Disclosure and Barring Service

A Disclosure and Barring Service (DBS) clearance check may be required if you undertake a placement, volunteering, research or other course related activity where you will have contact with children or vulnerable adults. The requirement for a DBS check will be confirmed by staff as part of the process to approve your placement, research or other activity. The indicative cost is £40.

SCHOLARSHIPS, BURSARIES AND AWARDS

We have a variety of scholarship and bursaries available to support you financially with the cost of your course. To see if you’re eligible, please see our Scholarships and Awards.

CAREER PROSPECTS

Graduates from Popular Music: Production & Performance are expected to progress to jobs in music and sound production, live performance, or as music industry professionals. These may include music composers or sound designers for film/games/television; music publishing; or performers. Graduates will have the technical ability that gives them a strong grounding for working in studio based environments (i.e. producing, recording, mixing, mastering) and producing their own musical output to industry standard requirements.

The University of Winchester ranks in the top 10 in the UK for graduates in employment or further study according to the Graduate Outcomes Survey 2021, HESA.

Pre-approved for a Masters

If you study a Bachelor Honours degrees with us, you will be pre-approved to start a Masters degree at Winchester. To be eligible, you will need to apply by the end of March in the final year of your degree and meet the entry requirements of your chosen Masters degree.

OUR CAREERS SERVICE
"We're blown away by the facilities here, which are outstanding. We've recorded in a lot of studios over the years and this definitely beats some of the professional non-university facilities that we've used and seen, so it's pretty amazing." Keyboardist Gus Hamilton-Unger

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